March Global #CloudInfluence Organisations
The Top 50 Global #CloudInfluence organisations as determined by mind share and market share big data analytics. Microsoft tops the rankings for the third consecutive month.
Expert insights and bold perspectives on cloud technology, digital transformation, and industry trends.
← View all opinionsThe Top 50 Global #CloudInfluence organisations as determined by mind share and market share big data analytics. Microsoft tops the rankings for the third consecutive month.
Marketing is on the ascent. It is rapidly becoming the most powerful and resource-rich function in any business.
A new mobile-connected cloud application, Brain2U, has been released on public beta. The app, developed by BrainSucka Labs, uses a pioneering new technology to upload a users mind into the cloud and download it into a friends head.
It’s important that every company, especially service providers, regularly review and edit their contract terms and conditions. It sounds like an obvious thing to do, but you’d be surprised how little this is actually done.
Bring your own device (BYOD) is far from a cutting edge term, in fact, it’s been on the table for a while now and it all started with the boss when they bought their nice new shiny toy into work that they got for Christmas and announced this is what they will use from this day forward.
Linux is coming of age and stepping from the cool fringes firmly into the mainstream.
Neil Cattermull recounts his time with IBM executives in Las Vegas in February, and the future of cloud technology.
The changing country-based rules regarding Russian data sovereignty make very interesting reading, especially if you are a cloud service provider.
Cloud gaming is enabling a proliferation of gaming options - everything from set-top boxes and high-end game consoles to gaming PCs or even mobile devices. Using big data analytics, we take a snapshot across social media, blogs and print media to find out which organisations and individuals currently have the greatest #CloudInfluence in the field of cloud gaming.
The gaming sector has been dominated for years by successive generations of console platforms from Sony, Microsoft and Nintendo, but now cloud gaming needs consideration too.
PLMA is quite frankly a made-up acronym because Proprietary Latency Monitoring Appliances was far too long for the title. What we're really here to talk about is how InStream is changing the latency monitoring world by leveraging cloud technology.
CensorNet has had myriad announcements recently, so we sat down with CEO Ed Macnair and his new Director of Sales Engineering, Alex Kurz to hear more about the strategy and big developments in 2015.