A new viewport called FactoryLens, introduced by Finnish 3D simulation firm Visual Components, integrates NVIDIA Omniverse libraries and OpenUSD into its existing manufacturing simulation platform. The tool is designed to let manufacturers transform their existing factory layouts into physically realistic digital twins without switching to separate visualisation software. Visual Components, headquartered in Espoo, Finland, will present FactoryLens at NVIDIA GTC Berlin in October.
FactoryLens is built directly into the Visual Components simulation platform and is powered by NVIDIA Omniverse libraries. It extends existing factory simulation workflows into a more realistic digital-twin environment, inside the platform manufacturers already use for planning and validation.
Users can build factory and warehouse simulations using a library of more than 4,000 components, including robots, machines, conveyors, autonomous mobile robots, forklifts, and other production equipment. FactoryLens adds a photorealistic rendering layer to these environments using NVIDIA RTX, while NVIDIA PhysX continues to support realistic physics.
The viewport allows users to visualise large-scale layouts in real time, control materials and appearance, record high-quality video, and export factory configurations using Universal Scene Description (OpenUSD) for use in compatible external environments, all without leaving the existing platform.
"We believe the future of manufacturing is built on connected digital twins, not isolated applications," said Mika Anttila, Chief Technical Officer and Co-founder at Visual Components. "FactoryLens is our first step in bringing NVIDIA Omniverse libraries into Visual Components, so manufacturers can see how their factories will really look and behave before they build them, while keeping the productivity and ease of use our customers already know."
FactoryLens is described as the next phase of the Visual Components and NVIDIA roadmap, bringing NVIDIA's open libraries and frameworks into the Visual Components ecosystem to support workflows including collaboration, data exchange, interoperability, version control, and multi-user workflows across the OpenUSD ecosystem.
"Integrating NVIDIA technologies into Visual Components brings increased physical accuracy and fidelity to simulated worlds, and is a natural fit for the rise of physical AI and the value simulation brings to that domain," said Mustafa Kamal, Business Development Director at Visual Components. "Combining NVIDIA's open libraries and frameworks with the fast, easy-to-use simulation products of Visual Components opens the door for everyone to build realistic digital twins."
Visual Components will showcase FactoryLens at NVIDIA GTC Berlin in October alongside KUKA Group.
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